Backlots and Backyards
Trailers, shacks, tent camps and food stalls: what grows in the backyards of your districts and what "too few roads" means.
Houses stand with their front to the road. Whatever lies behind is backyard. In open districts these are green yards with hedges and swings, in dense districts paved courtyards, in industry works yards. Narrow alleys lead to the back between the houses, often covered in graffiti.


The backlots
Empty space does not stay empty for long. Over time, a little life of its own appears in the backyards:
| Piece | What it is |
|---|---|
| Trailer | housing for new arrivals |
| Shack | a simple tin shack, often with warm light |
| Tent camp | homeless people with a fire barrel, especially when unemployment is high |
| Backyard corner | containers, garbage bags, hedges, a swing |
| Food stall yard | food stands with tables and lanterns, brings a few jobs |
Backlots need no power, have no build time and pay no taxes. Whoever lives there still counts as a resident.





How much and how fast
- The first piece appears no earlier than 10 min after development, much faster in the tutorial.
- With demand for housing the backlots may fill up to 60% of the free yard area, without demand up to 35%.
- Each district has at most 8 tents.
- Food stall yards are rare and only appear on cheap land.
When the district grows properly, new houses simply clear the backlots at the front.
Too few roads
If more than 25% of a district's tiles lie farther than 6 tiles from the nearest road, a yellow warning triangle appears above the district's center: "Too few roads". Run a road right through the district then.
