The tutorial takes you through 29 numbered steps, from empty land to your first major project. Bit explains every step, points arrows at the right button and marks in green where a building belongs. Bit sets the goal, you choose the path.
The learning phase
Up to and including step 18 your city runs in a fast learning phase: districts are developed sooner, houses go up after short build times, and settlers move in quickly even without jobs. After that the normal pace applies, and everything becomes noticeably more expensive and slower. That is exactly the idea.
The four parts
| Steps | Part | What you learn |
|---|---|---|
| 1 to 8 | Steps 1 to 8: Getting Started | roads, residential area, field info, power, taxes |
| 9 to 18 | Steps 9 to 18: Industry | mine, blast furnace, trade, industry, warehouse, services |
| 19 to 23 | Steps 19 to 23: New Land | new district, boulders, kryptonite, spice |
| 24 to 29 | Steps 24 to 29: Big Goals | lab, plateau, skyscraper, upgrades, special find, stadium |
Between the steps there are short unnumbered tasks: every new main building has to be inaugurated before it runs (Inauguration).
Rewards along the way
- your first fusion power plant as a gift
- four installments of the interest free development loan, the first from step 8
- a kryptonite mine and a spice mine by transmission from the General
- the first district toward the river, almost for free
- a guaranteed ruby once the mine and blast furnace reach level 2
Controls
- Next, Got it, Go: button steps continue with one click. Task steps tick themselves off as soon as you have done them.
- See you later: from step 13 you can park Bit. He returns as soon as the task is complete.
- Explain again: a click on the task at the top right makes Bit repeat the step.
- Resuming: if you reload or switch devices, you continue exactly at your step.
