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Construction Site, Build Time and Material

How long building takes, how construction sites fetch their material and how to speed things up with Urplasma.

After you pay, a construction site appears with a fence, a crane and a clock above it. Click it and a small panel with a progress bar and the time left appears at the bottom.

Build times

Every building has its own build time, counted in game time:

BuildingBuild time
Bus stop2 min
Energy relay5 min
Warehouse15 min
Pig iron mine, thermal power plant20 min
Fusion power plant, blast furnace, police, fire station30 min
Hospital45 min
Kryptonite mine1 h
Spice mine2 h
Stadium12 h
Research lab3 days

During the tutorial's learning phase the early buildings go up much faster. In season and free cities with a higher speed, build time passes correspondingly faster (Speed: Real Time, Fast and Light).

Major projects

Research lab, university and the District Null Tower are major projects. They need lots of resources, take days and exist only once. The task overview shows their progress.

Fetching material

Skyscrapers and high-rises on the upper level fetch their material from the warehouse themselves:

  • You pay the money immediately.
  • The site only fetches a material once the full amount is in the warehouse. Never partially, so your blast furnace does not run short.
  • Until then the site stands still. The clock shows "--:--" and the window says "waiting for material" with the missing amounts.
  • During an upgrade the old residents keep living there.

Finish instantly with Urplasma

If you cannot wait, you can complete a construction site instantly with Urplasma. The price depends on the time left, the less is missing, the cheaper. The game asks once more before you pay.