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District Value and Field Info

How good a tile is, what its value is made of and what a district needs for high-rises.

Manager

With the Field Info button at the top left you can check any tile. You see how popular it is, what is going well and what is missing. The weakest value is highlighted, with a tip below.

The values of a tile

ValueComes from
Safetypolice
Fire protectionfire department
Healthhospital
Educationschool
Entertainmentcinema, park, casino, concert hall, stadium, arena
Trafficroads without jams, bus stops
Airlittle smog, parks
Powerpower plant in range with spare capacity
Field info
Field info shows every value of a tile, here a residential tile near industry

On top of that each district type has its own points: residential areas care about nearby jobs and the commute, shops about customers and competition, industry about workers and buyers.

The levels

LevelCondition
poorweakest value below 40
fairall values from 40
goodall values from 60
very goodall values from 80, entertainment from at least 3 types, bus or access tower nearby
excellentall values from 90 and at least 2 active extras

The weakest value counts. A single gap, such as missing fire protection, holds the whole tile down.

High-rises are not free

In a dense district a building only grows as tall as its level allows: from good, towers with a few floors, from very good, much taller, and the real skyscrapers only at excellent. A cinema and a bit of bus service are not enough for that.

Extras and bonuses

Extras count toward the district value too: an open park, concert hall or stadium, active overdrive protocols, VIP buildings, an access tower nearby (+15 points) or a low tax rate (Taxes).