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Safety

Police

Patrol cars, drones, helicopters and cells: how to set up your station, how far it reaches and what it costs.

Drone pilot

The police keep crime low within their reach. Trade benefits most, but every residential area does too. The building itself is under Police.

Construction

The station costs 600,000 $ and 30 metal and needs a road nearby. After that you have to inaugurate it. In operation it needs 1 MW of power, all or nothing.

Running costs start at 105 $ per hour with the smallest setup. With the starting setup they come to 129 $ per hour.

The vehicles

VehicleNumberCrewReach
Patrol car1 to 10, 2 includedtwo officers+5 tiles per car
Dronesup to 10fly on their own+5 tiles per drone
Helicopterone fixed, up to 4 in totalone pilot and one officer+10 tiles per helicopter
Patrol car

Every additional helicopter also costs 150 chrome steel. Drones are the cheapest way to extend your reach: they only cost a purchase fee and a little upkeep, with no wages at all. They cannot arrest anyone, though.

Reach

With the first patrol car the station reaches 30 tiles. Every vehicle adds some more, Premium adds another 25%, and the research Emergency Range one tile per level. Use the slider to shrink the reach, down to 10 tiles. That pays off when the station is overloaded: more area means more residents and more cases.

Police station in town
The police station in the middle of the dense district

Cells

The station has 20 cells. Double cells raise that to 40. This costs a lot of money and 400 krypto steel and cannot be undone. Full cells mean released offenders and more incidents.

Demand

The tile "Patrol cars on duty / needed" shows how many cars the workload of your area requires. Below that, cases are left unsolved. Well above it, the statistics tell you that you could save money.

More on costs, pause, performance and statistics: Running the Services.