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Storage

Every storage building has three slots, and you choose the resource for each one. Sell surplus straight from storage.

Warehouse worker

Mines and the blast furnace only have a small storage of their own. When it is full and no storage building has room, they stop. That makes storage a must as soon as your production is running.

The warehouse on the road to the industry
The warehouse on the road to the industry

Three slots per building

Every storage building has 3 slots of 2,000 t each. You choose which resource goes into a slot as long as it is empty. A new storage building is completely empty. Plan the slots around your production: pig iron and metal fill up the fastest.

  • No power and no running costs.
  • Special finds such as rubies and artifacts are not kept in storage but in your vault, which has no limit.
  • Research in the research lab makes every slot bigger.

Selling surplus

You sell surplus straight from storage via the highway. The prices are deliberately below the production costs: 1 t of pig iron only brings 18 $, 1 t of plasma steel 11,802 $. So selling is not a business, but it keeps your mines running while you hope for rare finds.

Read more: Warehouse, Own Storage of Plants and Flow of Goods.